Getting to Read Words - Reading Game
The Getting to Read Words reading game marks the final step in Yellow Tree Reading Academy’s Visual Discrimination Game Series, guiding learners from letter recognition to early reading mastery. At this level, children begin decoding short CVC (consonant-vowel-consonant) words through visual matching and repetition, building the fluency and confidence that lead to independent reading.
Developed by Annemarie Roux, this printable domino-style game is grounded in the Science of Reading and cognitive neuroscience. It helps learners bridge the gap between seeing and reading by strengthening the brain’s ability to recognize and process whole words automatically.
Perfect for classroom use, reading intervention, or home-based literacy support, the Getting to Read Words Game turns foundational reading skills into a fun, evidence-based learning adventure.
- Develops Early Reading Fluency – Builds automatic word recognition through repeated exposure to short CVC words.
 - Strengthens Visual Word Recognition – Helps learners identify whole words as visual units, preparing them for smoother decoding and faster reading.
 - Bridges Pre-Reading and Phonics Instruction – Transitions children from visual matching of letters to early word reading, a key step in literacy development.
 - Improves Attention and Confidence – Encourages focused engagement while reducing performance pressure through play-based learning.
 - Supports Diverse Learning Needs – Beneficial for beginning readers, struggling readers, and learners with cognitive or language delays.
 - Rooted in Cognitive Science – Aligns with research on visual processing and neural development in the Visual Word Form Area—the brain’s reading hub.
 
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